So, I've been working a little bit on BallBounce, although not as much as I'd like to. I would appreciate ideas for Things that can be included in the program.
Here is a short video showing a simple gameplay scenario (it's rather ugly right now; I'm waiting to pretty it up until I'm happy with its functionality). There are preset levels that have some sort of goal, like "get to a certain region" or "pop this ball" or whatever. The framework is very flexible, and I wonder what sort of ideas you have for Things that can be on the levels. As seen in the video there are the following Things:
-> balls that move under preset guidelines (minimum velocity, friction, gravity, bounciness, etc.); the color-changing one that starts in the bottom right is the Neon Light Illusion.
-> stationary obstacles (Wall, BUSH, Ball)
-> objects that can only be pushed, like the Boulder
-> user-controlled vehicles like the Bumper Car and Death Cab
-> poppers (right now just the Prowler)
-> size modifiers (Food, Poison)
It's very simple to make new Things, or even modifications on existing Things, it's just a matter of going in there and implementing them. What would be cool in something like this?